Forum โ€บ Games Web Lobby And Servers โ€บ [GUIDE] TCP/IP Host - Join

GUIDE TCP/IP Host - Join

by siljo โ€ข 2026-04-12 14:48:22 LOCK PIN

1. Instructions for the Host

If you are the one hosting the game session:

  • Port Forwarding: Ensure port 27960 (or your chosen port) is opened/forwarded in your router settings for the UDP protocol.
  • Fill in the Details:
  • Game preset: Select "Generic TCP/IP" or the specific game title.
  • Port: Enter 27960.
  • Public IP / DDNS: Enter your public IP address (find it at whatismyip.com) or your DDNS hostname (e.g., myhome.ddns.net).
  • Create the Room: Click on Create TCP Room.
  • Share Access: The system will generate a Room code and a PIN. Send these to the other players.

2. Instructions for the Joiner

If you are connecting to a friend's hosted session:

  • Enter Credentials: Locate the "Join TCP Room" section. Enter the Room code and PIN provided by the host.
  • Join the Lobby: Click the Join TCP Room button.
  • Final Connection: The web lobby will display a "connect address" (IP and Port). Copy this address and paste it into the game's multiplayer menu under Join TCP/IP Game.

Quick Troubleshooting

  • Firewall: Make sure Windows Defender Firewall is not blocking the game executable or the specific port.

Function is not supported anymore it's being moved to game network helper application.

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