1. Instructions for the Host
If you are the one hosting the game session:
Port Forwarding:Ensure port27960(or your chosen port) is opened/forwarded in your router settings for theUDPprotocol.Fill in the Details:Game preset:Select "Generic TCP/IP" or the specific game title.Port:Enter27960.Public IP / DDNS:Enter your public IP address (find it atwhatismyip.com) or your DDNS hostname (e.g.,myhome.ddns.net).Create the Room:Click onCreate TCP Room.Share Access:The system will generate aRoom codeand aPIN. Send these to the other players.
2. Instructions for the Joiner
If you are connecting to a friend's hosted session:
Enter Credentials:Locate the "Join TCP Room" section. Enter theRoom codeandPINprovided by the host.Join the Lobby:Click theJoin TCP Roombutton.Final Connection:The web lobby will display a "connect address" (IP and Port). Copy this address and paste it into the game's multiplayer menu underJoin TCP/IP Game.
Quick Troubleshooting
Firewall:Make sureWindows Defender Firewallis not blocking the game executable or the specific port.
Function is not supported anymore it's being moved to game network helper application.